Team:

6 UX Designers

& Researchers

Skills:

UX Research,

Prototyping,

UX and Visual

Design

Deliverables:

Key Research

Insights,

Proposed

Redesign,

Working

Prototype

Deliverables:

Key Research

Insights,

Proposed

Redesign,

Working

Prototype

UCSD Recreation

UCSD Recreation

UCSD Recreation

This project was completed as part of DSGN 1 at UC San Diego, where my team and I redesigned the UCSD Recreation app to better support students’ needs around fitness, classes, and campus recreation. I served as a Researcher and Designer, guiding the design direction, synthesizing research insights, and creating the final interactive prototype.

While we were able to address the core usability issues during our short time on this

project, there are several opportunities to further validate our solution.


  • Expand Key User Flows with Additional Frames

  • High Fidelity Usability Testing

  • Accessibility and Compliance Review

3

No persistant login

or profile system for

users to save or remember

information

Too many symbols and

icons but not enough

information in the actual

app

2

Poor alignment between

the action a user expects

vs what action is

performed

1

01 - Research

02 - Problem, Pain Points, "How Might We?"

03 - Ideation

04 - Final Product

05 - Future Steps

06 - Why does this redesign matter?

Home Page

Profile Page

Notifications

Page

Group Class

Page

But, how did we get here?

The UCSD REC app is meant to help students book classes, check facility availability,

and engage in campus recreation. However, students consistently expressed

frustration with the app’s usability, especially its reliance on external browser

redirects, unclear navigation, and repeated log-ins.


Our goal was to redesign the app to feel like a real mobile experience, not just a web

wrapper, one that aligns with students’ mental models and allows them to complete

core tasks seamlessly within the app.

Students expect mobile apps to support their goals quickly and intuitively. Instead,

the UCSD REC app:

  • Redirects users to external websites for most actions

  • Makes it hard to find and book classes

  • Overwhelms users with too many categories and icons

  • Logs users out frequently with no persistent profile

Students felt confused, frustrated, and unsure why the app existed at all.


We conducted 18 interviews to better understand what users thought about the

current app

Our research methods included:

  • Semi-structured Interviews

  • Task-based usability observation

  • Likert-scale usability ratings

  • Qualitative behavioral notes/obervations

Quantitative Data Chart

Qualitative Data Chart

  • 9/18 users were frustrated by constant redirection to Safari

  • 9/18 users relied on website search & filters not available in the app

  • 8/18 users ignored most app buttons due to overload

  • 15/18 users liked the icons - but found them overwhelming


Users consistently experienced:


  • Rule-based mistakes (misunderstanding how the app works)

  • Knowledge-based mistakes (unclear categories)

Students want to quickly access recreation information and book activities, but the

UCSD REC app fails to support these core tasks within the app itself.

How might we redesign the UCSD REC app to reduce friction, align with students’ mental models, and allow users to complete core recreation tasks seamlessly within the app?

We grounded our Ideation to focus on four main themes:

  • Eliminate external browser dependency

  • Prioritize most-used features (busyness, booking, ID)

  • Reduce visual clutter without removing useful icons

  • Support personalization and filtering

We initially sketched out the designs for the key frames we wanted to include.

Since we only had 2 weeks to complete this redesign, we decided to focus on the

key frames that addressed the main problem and pain points regarding the UCSD

Rec App.


After making the initial sketches, we discussed as a team to see what we might want to change or implement in the design. From there, we made our Hi-Fi mockups.

The redesign transforms the app into a fully functional mobile experience that

supports students’ most common goals without leaving the app:

  • Live facility busyness displayed at the top of the home screen

  • Integrated class search & booking (no Safari redirects)

  • Persistent profile with saved member ID and upcoming classes

  • Filters & personalization to manage many recreation options

  • Notifications for class reminders and special events

The UCSD Rec App plays an important role in connecting students to campus wellness resources, yet usability issues can make accessing those resources unnecessarily difficult. When students struggle to find open facilities, understand availability, or book classes efficiently, engagement drops - regardless of how valuable the services are.


This project matters because it focuses on reducing friction in everyday student interactions. By prioritizing clarity, speed, and intuitive navigation, the redesign aims to make wellness more accessible and easier to integrate into student routines. Even small improvements in usability can have a meaningful impact when the product serves a large campus population.

Why the UCSD Rec App?

The Main Problem

User Research 🧐🧐

Key Takeaways 🔑🔑

‼️Problem‼️

Pain Points 😣 😣

"How Might We?"

Ideation Themes 🤔🤔

Lo-fi Wireframe Sketches

Hi-Fi Mockups

Timeline:

Nov 2025 -

Dec 2025

(2 weeks)

Deliverables:

Key Research

Insights,

Proposed

Redesign,

Working

Prototype

This project was completed as part of DSGN 1 at UC San Diego, where my team and

I redesigned the UCSD Recreation app to better support students’ needs around fitness, classes, and campus recreation. I served as a Researcher and Designer, guiding the design direction, synthesizing research insights, and creating the final interactive prototype.

This project was completed as part of DSGN 1 at UC San Diego, where my team and

I redesigned the UCSD Recreation app to better support students’ needs around fitness, classes, and campus recreation. I served as a Researcher and Designer, guiding the design direction, synthesizing research insights, and creating the final interactive prototype.

This project was completed as part of DSGN 1 at UC San Diego, where my team and

I redesigned the UCSD Recreation app to better support students’ needs around fitness, classes, and campus recreation. I served as a Researcher and Designer, guiding the design direction, synthesizing research insights, and creating the final interactive prototype.

Home Page

Notifications Page

Group Class Page

Profile Page

No persistant login

or profile system for

users to save or remember

information

3

Too many symbols and

icons but not enough

information in the actual

app

2

Poor alignment between

the action a user expects

vs what action is

performed

1

Qualitative Data Chart

Quantitative Data Chart

01 - Research

02 - Problem, Pain Points, "How Might We?"

03 - Ideation

04 - Final Product

05 - Future Steps

06 - Why does this redesign matter?

But, how did we get here?

The Main Problem

User Research 🧐🧐

Key Takeaways 🔑🔑

‼️Problem‼️

Pain Points 😣 😣

"How Might We?"

Ideation Themes 🤔🤔

Lo-fi Wireframe Sketches

Hi-Fi Mockups

Expand Key User Flows with Additional Frames

High Fidelity Usability Testing

Accessibility and Compliance Review

We grounded our Ideation to focus on four main themes:

  • Eliminate external browser dependency

  • Prioritize most-used features (busyness, booking, ID)

  • Reduce visual clutter without removing useful icons

  • Support personalization and filtering

How might we redesign the UCSD REC app to reduce friction, align with students’ mental models, and allow users to complete core recreation tasks seamlessly within the app?

We initially sketched out the designs for the key frames we wanted to include.

Since we only had 2 weeks to complete this redesign, we decided to focus on the

key frames that addressed the main problem and pain points regarding the UCSD

Rec App.


After making the initial sketches, we discussed as a team to see what we might want to change or implement in the design. From there, we made our Hi-Fi mockups.

The redesign transforms the app into a fully functional mobile experience that

supports students’ most common goals without leaving the app:

  • Live facility busyness displayed at the top of the home screen

  • Integrated class search & booking (no Safari redirects)

  • Persistent profile with saved member ID and upcoming classes

  • Filters & personalization to manage many recreation options

  • Notifications for class reminders and special events


While we were able to address the core usability issues during our short time on this

project, there are several opportunities to further validate our solution.

Due to the two-week project timeline, the design focused on core screens rather than

fully fleshed-out end-to-end flows. A key next step would be to create additional frames

to cover:

  • Complete class booking and cancellation flows

  • First-time user onboarding and permissions

  • Accessibility states (focus, contrast, dynamic text)

With more time, expanded frames would enable usability testing across entire tasks

rather than isolated screens. This would allow us to validate:

  • User confidence during multi-step actions

  • Points of friction not visible in single screens

An expanded set of frames would support a thorough accessibility audit, ensuring

consistency across states and interactions and aligning the design with WCAG

standards.

The UCSD Rec App plays an important role in connecting students to campus wellness resources, yet usability issues can make accessing those resources unnecessarily difficult. When students struggle to find open facilities, understand availability, or book classes efficiently, engagement drops - regardless of how valuable the services are.


This project matters because it focuses on reducing friction in everyday student interactions. By prioritizing clarity, speed, and intuitive navigation, the redesign aims to make wellness more accessible and easier to integrate into student routines. Even small improvements in usability can have a meaningful impact when the product serves a large campus population.

Students want to quickly access recreation information and book activities, but the

UCSD REC app fails to support these core tasks within the app itself.

  • 9/18 users were frustrated by constant redirection to Safari

  • 9/18 users relied on website search & filters not available in the app

  • 8/18 users ignored most app buttons due to overload

  • 15/18 users liked the icons - but found them overwhelming


Users consistently experienced:


  • Rule-based mistakes (misunderstanding how the app works)

  • Knowledge-based mistakes (unclear categories)


We conducted 18 interviews to better understand what users thought about the

current app

Our research methods included:

  • Semi-structured Interviews

  • Task-based usability observation

  • Likert-scale usability ratings

  • Qualitative behavioral notes/obervations

Students expect mobile apps to support their goals quickly and intuitively. Instead,

the UCSD REC app:

  • Redirects users to external websites for most actions

  • Makes it hard to find and book classes

  • Overwhelms users with too many categories and icons

  • Logs users out frequently with no persistent profile

Students felt confused, frustrated, and unsure why the app existed at all.

The UCSD REC app is meant to help students book classes, check facility availability,

and engage in campus recreation. However, students consistently expressed

frustration with the app’s usability, especially its reliance on external browser

redirects, unclear navigation, and repeated log-ins.


Our goal was to redesign the app to feel like a real mobile experience, not just a web

wrapper, one that aligns with students’ mental models and allows them to complete

core tasks seamlessly within the app.

Why the UCSD Rec App?

Timeline:

Nov 2025 -

Dec 2025

(2 weeks)

Why the UCSD Rec App?

Team:

6 UX Designers

& Researchers

Skills:

UX Research,

Prototyping,

UX and Visual

Design

Deliverables:

Key Research

Insights,

Proposed

Redesign,

Working

Prototype

Timeline:

Nov 2025 -

Dec 2025

(2 weeks)

The Main Problem

User Research 🧐🧐

Key Takeaways 🔑🔑

‼️Problem‼️

Pain Points 😣 😣

"How Might We?"

Ideation Themes 🤔🤔

Lo-fi Wireframe Sketches

Hi-Fi Mockups

Expand Key User Flows with Additional Frames

High Fidelity Usability Testing

Accessibility and Compliance Review

But, how did we get here?

01 - Research

02 - Problem, Pain Points, "How Might We?"

03 - Ideation

04 - Final Product

05 - Future Steps

06 - Why does this redesign matter?

Students expect mobile apps to support their goals quickly and intuitively. Instead,

the UCSD REC app:

  • Redirects users to external websites for most actions

  • Makes it hard to find and book classes

  • Overwhelms users with too many categories and icons

  • Logs users out frequently with no persistent profile

Students felt confused, frustrated, and unsure why the app existed at all.

  • We conducted 18 interviews to better understand what users thought about the

    current app

  • Our research methods included:

    • Semi-structured Interviews

    • Task-based usability observation

    • Likert-scale usability ratings

    • Qualitative behavioral notes/obervations

  • 9/18 users were frustrated by constant redirection to Safari

  • 9/18 users relied on website search & filters not available in the app

  • 8/18 users ignored most app buttons due to overload

  • 15/18 users liked the icons - but found them overwhelming


Users consistently experienced:


  • Rule-based mistakes (misunderstanding how the app works)

  • Knowledge-based mistakes (unclear categories)

The UCSD REC app is meant to help students book classes, check facility availability,

and engage in campus recreation. However, students consistently expressed

frustration with the app’s usability, especially its reliance on external browser

redirects, unclear navigation, and repeated log-ins.


Our goal was to redesign the app to feel like a real mobile experience, not just a web

wrapper, one that aligns with students’ mental models and allows them to complete

core tasks seamlessly within the app.

Qualitative Data Chart

Quantitative Data Chart

Poor alignment between

the action a user expects

vs what action is

performed

1

Too many symbols and

icons but not enough

information in the actual

app

2

No persistant login

or profile system for

users to save or remember

information

3

Students want to quickly access recreation information and book activities, but the

UCSD REC app fails to support these core tasks within the app itself.

How might we redesign the UCSD REC app to reduce friction, align with students’ mental models, and allow users to complete core recreation tasks seamlessly within the app?

Since we only had 2 weeks to complete this redesign, we decided to focus on the

key frames that addressed the main problem and pain points regarding the UCSD

Rec App.

The redesign transforms the app into a fully functional mobile experience that

supports students’ most common goals without leaving the app:

  • Live facility busyness displayed at the top of the home screen

  • Integrated class search & booking (no Safari redirects)

  • Persistent profile with saved member ID and upcoming classes

  • Filters & personalization to manage many recreation options

  • Notifications for class reminders and special events


While we were able to address the core usability issues during our short time on this

project, there are several opportunities to further validate our solution.

Due to the two-week project timeline, the design focused on core screens rather than

fully fleshed-out end-to-end flows. A key next step would be to create additional frames

to cover:

  • Complete class booking and cancellation flows

  • First-time user onboarding and permissions

  • Accessibility states (focus, contrast, dynamic text)

Home Page

Profile Page

Notifications Page

Group Class Page

After making the initial sketches, we discussed as a team to see what we might want to change or implement in the design. From there, we made our Hi-Fi mockups.

We initially sketched out the designs for the key frames we wanted to include.

We grounded our Ideation to focus on four main themes:

  • Eliminate external browser dependency

  • Prioritize most-used features (busyness, booking, ID)

  • Reduce visual clutter without removing useful icons

  • Support personalization and filtering

An expanded set of frames would support a thorough accessibility audit, ensuring

consistency across states and interactions and aligning the design with WCAG

standards.

The UCSD Rec App plays an important role in connecting students to campus wellness resources, yet usability issues can make accessing those resources unnecessarily difficult. When students struggle to find open facilities, understand availability, or book classes efficiently, engagement drops - regardless of how valuable the services are.


This project matters because it focuses on reducing friction in everyday student interactions. By prioritizing clarity, speed, and intuitive navigation, the redesign aims to make wellness more accessible and easier to integrate into student routines. Even small improvements in usability can have a meaningful impact when the product serves a large campus population.

With more time, expanded frames would enable usability testing across entire tasks

rather than isolated screens. This would allow us to validate:

  • User confidence during multi-step actions

  • Points of friction not visible in single screens

But, how did we get here?

The Main Problem

Students expect mobile apps to support their goals quickly and intuitively. Instead,

the UCSD REC app:

  • Redirects users to external websites for most actions

  • Makes it hard to find and book classes

  • Overwhelms users with too many categories and icons

  • Logs users out frequently with no persistent profile

Students felt confused, frustrated, and unsure why the app existed at all.

The UCSD REC app is meant to help students book classes, check facility availability,

and engage in campus recreation. However, students consistently expressed

frustration with the app’s usability, especially its reliance on external browser

redirects, unclear navigation, and repeated log-ins.


Our goal was to redesign the app to feel like a real mobile experience, not just a web

wrapper, one that aligns with students’ mental models and allows them to complete

core tasks seamlessly within the app.

Why the UCSD Rec App?